Bihar, E-Sports History Khelo India Youth Games First

Bihar, E-Sports History Khelo India Youth Games as a show event. Check out detailed information here.
The E-Sports Industry in India took a significant pressure on the inclusion of a demonstration as a demonstration in the seventh edition of the Khelo-Indian Youth Games (KIYG) held in Bihar. Leaving a strong impression, the host state provided more than one top-three surfaces in various events and stressed that it emerged as a force in this rapidly growing area. Check out the results and more information below.
Bihar, Khelo India accuses Espor in Youth Games
A total of eight states participated in the demonstration event in disciplines such as BGMI, Chess, Street Fighter 6 and Efootball. The event reflected India’s journey to recognize E-Sports as a legitimate skill-based sport equally with traditional Olympic disciplines.
Among all categories, the BGMI continues to be the highest in India as the most popular e-sports. The sixteen teams that folded for the best finishes in KIY 2025 – two of each state – Bihar’s A and B teams ranked first and third respectively, while a team of Tamil Nadu was built between two houses.
Arnav Rajiv Parikh Muzaffer of Tamil Nadu appeared at the e-Football console event, then Bihar’s Tanav Raj is second and Maharashtra’s Ronit Sagar is third. Chess saw that local talents once again dominated, Rupesh B Ramchandra and Amrit Raunak finished the first and second and completed Mohit Kamsh Thanvi podium of Maharashtra.
Learn more about BGMI
In Street Fighter 6, Telangana’s mandalapu Sreejesh took the top. On the second back of Maharashtra, Parth Swapnil Pawar was watched by Bihar’s Rohit Kumar.
The e-Football mobile category resulted in an exciting final between Nagaland’s Lamgoouha Kipgen and Arunaçhal Pradesh’s Jipin Gongo. Maharashtra’s Parth Varekar came third.
The Federation of India Electronic Sports Association (FeaI), supported by the Bihar State Government and the Indian Sports Authority (SAI), formed the backbone of the event that followed a nationwide proficiency tournament on April 25th.
Praising the collaborative effort, Vaibhav Dange, the founder of Feai “This is a great initiative and the Indian Sports Authority and the Bihar government, the sports department and the entire team, for the last few years, I should thank for including e-sports as part of the Khelo-Indian movement.
Dange added, “This Khelo Indian initiative helped India to take competitive sports to school and college level. Not only increases the skills of youth, but also serves as a great platform to monitor skills. Therefore, it is a very pleasant move to include e-sports.
Look ahead, FOUNDER PARTNER ABHISHEK ISSAR He sees the first output of e-sports in Bihar as an important step towards global competition: “The E-Sports World Cup and the KİYG Platform planned in 2027 can help us determine more skills to prepare for the global demonstration event in Saudi Arabia.
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