Indus International Tournament postponed LAN until the next statement

The Indus International Tournament Lan Grand was postponed to the finals of the border tension between India and Pakistan.
Supergaming, a developer behind the popular Indus Battle Royale, announced that the highly anticipated LAN final finalized of the Indus International Tournament (IIT) has been postponed. The decision that has emerged in a previous statement today comes in response to the current climate of international unrest and increasing tensions between India and Pakistan.
Indus International Tournament LAN postponed
The Grand Final was planned to take place on May 18, 2025 at the Drome Arena in Pune, and the host of Supergaming’s host of Indus Battle Royale title as the climax of a major esport tournament for Indus Battle Royale.
The event was prepared to be an important moment in Indian games and brought together the best skills from all over the world and competed for an important prize pool of 2.5 Crore, and the winning team would demand La 2 Crore. In addition, the most valuable player (MVP) of the Lan final, in addition to the prestige of the event, would be given a special Mahindra Thar.
Supergaming’s statement emphasized the difficult nature of the decision, but underlined the most important importance of the security and prosperity of communities, players, creators and crew. Referring to more than one domestic and international travel consultancy, the company said that the postponement of the activity is now the “most responsible way of action”.
“We all were ready to host players, fans and creators from around the world to celebrate a turning point in Indian games,” he said. “However, for now, this pause is the right thing for the spirit of our people and what Indus means.”
The Indus International Tournament was an important initiative designed to raise India esports to the global stage. The tournament witnessed the participation of more than 1000 teams in four stages: HomeGrown, National, PowerPlay and International. A total of 946 matches were played for the LAN finals, which resulted in the adequacy of the top 15 teams.
Learn more about BGMI
These teams represent a various and competitive global series such as Rogue, DGE, Moggers, Esports Battleground, 4magic (Brazil), Kadilian Esports (Philippines), Zero Gravity, Marcos Gaming, Liquid Esports, Heatbeast, Golden Hornet, 4ever, Autobotz and Blind Esportz.
The postponement will undoubtedly come as a disappointment for players and fans who are eagerly waiting for the great reckoning in Pune.However, Supergaming’s focus on security and responsible decision -making in the face of global uncertainty is likely to be understood and appreciated by the society.
The announcement did not provide a new date for the Lan Grand Final, and it was postponed until the “next announcement”. Fans and participants will expect updates from Supergaming about the re -planning of this important Esports event.
Editor’s selection
Will the Cricket IPL 2025 be suspended? BCCI meeting continues, today “final” decision
Best stories